Ben 10 omniverse wii review
Meanwhile, a mysterious hunter, known as Khyber, sets his sights on Ben! With all new alien heroes to choose from, the fun is just getting started. Together they explore a secret alien city, known as Undertown beneath the city of Bellwood. Player 2 has their pick of the litter, though.Ben was all set to be a solo hero with his new Omnitrix after Gwen and Kevin left for college, but Grandpa Max teamed him up with a rookie, by-the-book partner. Outside of off-screen play, the GamePad isn't used for anything of importance, so this limitation doesn't really make sense. And despite the box advertising compatibility with all sorts of inputs, Player 1 has no choice but to play with the GamePad, even if you'd prefer the Wii Remote + Nunchuck or an alternative dual-analogue controller. Character animation is flimsy and the sound has a tendency to glitch out - on more than one occasion we thought our console was about to explode. We also wish that the rest of the technical side of things nailed it like the art style does. Ben 10: Omniverse from Vicious Cycle and D3 Publisher doesn’t break from that mold, but it still ends up being pretty fun regardless. Licensed games have a reputation for being rush-jobs that only a fan of the original property could like. Nor are they particularly varied, mostly interested in funneling you forward to the next big room to fight a bunch of enemies. For Ben 10: Omniverse on the Wii, GameFAQs has 1 FAQ (game guide/walkthrough) and 3 cheat codes and secrets. The writing and voice acting suit the show, and no matter how crisp and agreeable the cel-shaded art style is, there's an awful lot of repetition in how stages look. Monkey Bar Games has done an admirable job of creating a world that captures the show's look and feel, but we really wish they had created more of it.
Other aliens have strengths and weaknesses against certain enemy types, but they're seldom significant enough to stop players from sticking with the ones they find look the coolest. Feedback, for instance, is able to absorb an electric charge and then blast it at baddies, so having a stage with lots of electric foes gives him an opportunity to fight in a way the rest of the cast can't. While not all aliens offer vastly different approaches to the same formulaic encounters - some feel like they're strictly there for switch-pulling "puzzles" - many do include their own built-in strategies, and there's a handful who get some extra attention in regards to enemy encounters. Genres: Action (1-2 players) US release date: - EU release date:. That leaves 13 aliens in Ben's arsenal to unlock, fight with and gain new attacks and special abilities. Published by D3, Developed by Vicious Cycle. The back of the box advertises 16 playable heroes, which is mathematically accurate but not without a caveat or two, as that includes two identical Bens as well as Rook, who can only be controlled by a co-op partner. The aliens are Omniverse's saving grace: combat sticks with the same basic button-mashing throughout, and without their variety in abilities the game would bore to tears by the end of stage two. A confusing storyline, a borderline stupid AI and the monotonous gameplay are the main down sides to a mediocre adaption of the successful TV.Wii UBen 10: Omniverse is first and foremost a disappointing game. Players march dutifully between enemy encounters and beat the snot out of them either alone or with a drop-in co-op buddy, transforming into assorted aliens new and old to do so. No matter the time period, the game plays just the same. Ben's ever-present co-op partner, Rook, a new member of alien law enforcement agency the Plumbers, somehow winds up slipping back in time and losing an important piece of technology to supervillain Malware, which does some terrible things to the timeline that the duo have to thwart in both periods.
In case you aren't familiar with the Cartoon Network show, teenager Ben Tennyson is a kid in possession of the Omnitrix, a watch-like device that allows him to transform into a whole bunch of aliens each with their own powers and skills. Nintendo Life is all about occasionally taking one for the team in our quest to cover the world of interactive entertainment software, though, so we plopped down and popped in Ben 10: Omniverse for some more animated bam-thwockery. Is it just us or has Wii U already amassed a swath of licensed beat-em-ups in the three months since its November launch? It seems like there's no shortage of ways to punch and/or slice hordes of bad things, between the reasonably OK Transformers Prime and the why-oh-why of Rise of the Guardians, so forgive us if the thought of yet another didn't send our digits into anticipation twitch-fits.